Requirements 2020-2021

The information below is written from the perspective of pupils currently in secondary education in the Netherlands. If you have been educated elsewhere, but are interested in this course, please check the international entry requirements for more information. There are additional entry requirements for this study route. Please see the section ‘Additional entry requirements’.

The information below applies to the academic year 2020 – 2021. These entry requirements are published subject to changes in government policy and Saxion regulations.

You have been awarded a havo or vwo diploma with the required subject cluster and can demonstrate that you have either passed your school-leaving examination or obtained a vavo certificate in the subjects listed below:

Havo en vwo
Toelaatbaar Natuur en Techniek (NT) Natuur en Gezondheid (NG) Economie en Maatschappij (EM) Cultuur en Maatschappij (CM)
havo yes yes yes yes, with Wiskunde (math) A or Wiskunde B
vwo yes yes yes yes


If you have been awarded a havo or vwo diploma with a subject cluster offered at secondary school level until 1 August 2007, your subject cluster is out of date. An easy way to find out whether your subject cluster is out of date is to check whether your cluster contains numbered subjects, such as Economie 1, Economie 2, Wiskunde A1 or Wiskunde A2.

A havo or vwo subject cluster that is out of date does not give you direct access to higher education. Your diploma will be assessed on the basis of the current havo and vwo subject cluster requirements for the programme of your choice. As a result, your diploma may not meet the entry requirements and you will be deemed ‘inadmissible’ to the programme of your choice. In order to be admitted, you will need to sit a deficiency test before you can be enrolled as a student.

If you have not taken the subjects listed above, you must sit a Saxion deficiency test prior to the start of the programme. In order to be admitted, you must pass one of the exams listed below:

  •  exam Wiskunde A or exam Wiskunde B

As of 1 August 2015, mbo4 pupils are no longer automatically admissible to hbo programmes. A number of additional entry requirements may apply for certain combinations of mbo and hbo programmes. This is the case for so-called unrelated transfers, where you transfer from an mbo programme to an hbo programme in a different professional field.

Saxion has decided to overlook these requirements, since research has shown that over the last few years this group of students has not performed any worse at Saxion than other students who transferred from mbo programmes. However, research outcomes on a national level show the contrary, which is why Saxion will continue to monitor the situation for any changes.

More about switching from mbo to hbo

You have been awarded a Dutch preliminary study diploma which has been judged to be at least equal to a vwo, havo or mbo (level 4) diploma, or you have been awarded a Dutch certificate to demonstrate that you have passed the first-year or final examination of a higher education programme (hbo or university). See also ‘Redressing deficiencies for other diplomas’.

You have been awarded a non-Dutch diploma which has been judged to be at least equal to a vwo, havo or mbo diploma.

Even if you are admissible on the basis of another Dutch diploma or a diploma from abroad, you should bear in mind that you must still meet the subject cluster requirements. If you do not meet these requirements, you must sit a deficiency test prior to the start of the programme and pass one of the exams listed below:

  • exam Wiskunde A or exam Wiskunde B

If you do not meet one of the requirements listed above and you will have reached the age of 21 by 1 September 2020, you can sit a 21+ exam prior to the start of the programme. You will be admitted to the programme if you pass all of the parts of the 21+ exam listed below:

  • English exam
  • aptitude test
  • exam Wiskunde A or exam Wiskunde B

The entry requirements which are assessed by means of the deficiency test and the 21+ exam are laid down in a separate brochure.

As part of the enrolment process, CMGT submits applicants to a compulsory intake. The CMGT intake consists of 4 elements:

  1. Digital questionnaire;
  2. Assignment;
  3. Basic portfolio (samples of previous trials/work);
  4. (Skype) Intake Interview.

Based on these 4 elements, you will receive an admission advice. In contrast to most other programs, the admission decision for CMGT is binding. If you receive a negative binding decision, you cannot enroll in the programme.

Our intake system opens in November. Please apply via www.studielink.nl
The deadline for making a interview appointment is 15 June.
The deadline for completing the whole intake is 15 July.

During the intake, we’ll assess your ability to:

  1. Creatively use technology;
  2. Translate your imagination into a specific solution.

Within one week after the interview, you’ll receive an e-mail with our decision regarding your admission to the Creative Media and Game Technology programme. This decision is final and binding.

  1. Digital questionnaire

You are requested to fill in a digital questionnaire (assessment) at the start of the intake process. In the digital questionnaire you will be asked questions on various matters.

You will soon receive login information for the digital questionnaire. The digital questionnaire will take about 45 minutes to complete. The assessment includes assignments/questions that help you identify your motivation, skills, personal qualities and the professional image. These are difficult exercises and most people are not able to answer all questions without errors. There is a time limit for some of the questions. When you do not answer these questions on time or if you do answer them without clicking 'next', the answer will be considered incorrect. You are requested to do this as soon as possible after you have received the information about the login. 

  1. Assignment

Create a basic, functional game level and show the game during your interview. You can use any design/game tool, i.e., GameMaker, Scratch 2.0, Unity, etc. You need to choose one of these 4 themes:

  • (Arctic) exploration;
  • “It’s a jungle out there”;
  • Monsters;
  • Maze.

Your assignment will be assessed on 2 criteria:

  1. Your use of technology in a creative way;
  2. Your ability to translate your imagination into a specific solution.

Both criteria need to be met, but you’re free to choose your focus. So, if you’re artistic, you focus more on the sketches, characters, and assets. If you’re an engineer, you focus more on the gameplay or coding. It’s a creative assignment, so use your imagination.

For your sketches, you can choose either regular drawing, digital drawing, 3D, photography or a combination of these methods; Bring your game to the interview (notebook, or screen sharing via Skype). We’ll assess you on the following requirements:

Requirements for the use of technology in a creative way;

  • Add (based on your own sketches) some game elements;
  • Add a background to the game;
  • Add (a) game character(s) to the game;
  • A timer, so you have a limited to play the game;
  • Your character(s) can move;
  • Add penalties and/or rewards;

Requirements for translation of imagination to a specific solution

  • Make 3 different character sketches;
  • Sketch three different game backgrounds;
  • Sketch several assets/objects. I.e., walls, bushes, clouds, etc. by hand on paper;
  • Bring your game and all sketches to the interview, or show scans of the sketches via screen sharing

Design tools

You’re free to choose any (design) tool you like. If you have no experience with any particular design/game tool, you can take a look at one of the following tools:

  1. Basic portfolio (samples of previous trials/work) 

Bring samples (portfolio items) of previous trials/work/portfolio with you during your intake interview. If you do the intake interview via Skype: use Skype screen sharing to share your previous trials/work/ portfolio. Your samples of previous trials/work/portfolio will give us insight into your creativity, motivation, and areas of interest.

Portfolio items can be:

Concept Art, 2D design, 3D modeling, animation, drawings, level design, photography, video, in-game work, graphic design, audio, high school work, Game engines, Networking, Algorithms, pieces of code, working software programs, concept designs, audio, etc.

4. (Skype) Intake interview

The results of the assignment and basic portfolio will provide us with starting points for discussion. During the intake interview, you discuss your preference for CMGT with a study career counsellor. Your interests and expectations, the research you undertook before deciding on this particular degree programme and the industry in which you will ultimately be working, also receive attention. During the intake interview, we’ll discuss your samples/work/portfolio, and your approach to the assignment to get insight into your motivations.

Note : You have to show your assignment through Skype screen sharing. If you do the interview at Saxion University in Enschede, you have to bring it on your own notebook. It’s not possible to upload any files of the assignment to the intake system.

You’ll be invited for the Skype interview if you’re living outside of The Netherlands, or more then 200km from Enschede. All other candidates are required to do the interview in Enschede.
 

Good luck!

The CMGT intake team

More information

For more information, please contact the Servicepoint Studentdesk:

  • Deventer: 088 - 019 3773
  • Enschede: 088 - 019 1808

The student desks are open from Monday – Friday between 8.00 - 16.30. They are happy to help all (aspiring) Saxion students, irrespective of the location of their programme.