Course content

CMGT offers you a broad introduction so you can really experience the different aspects of the industry. You can experiment with different roles before you specialize in interactive media or in games. And it looks like we are doing a good job, since we are officially qualified as a 'good' programme.

The first yearFinding out what you are really good at

In your first year you will have every opportunity to experiment and find out what role in the industry suits you best. You will learn about tools and improve your skills and immediately apply what you’ve learned in awesome projects. The Creative Media and Game Technologies programme is structured around the three most important professional roles in the field: artists, experience designers and engineers. In the first year you can experiment with these roles and subsequently choose the one that suits you best.

Study load

  • 30% Theory
  • 60% Practical and group work
  • 10% Study career counseling

CMGT is structured around the three most important professional roles in the field:

  • Artist
    The Artist is a talented illusionist. The most important task an artist has, is to create content that really excites the user.
  • ​Experience Designer
    The Experience Designer is the creative jack-of-all-trades who invents and develops experiences that create value for the user.
  • ​Engineer
    The Engineer is a realist who is great at seeing and creating structure. He is especially good at the technical realization of interactive media and games.
     

Engineer:

  • Game Programming
  • Physics Programming
  • Algorithms
  • Input Output
  • Web
  • Unity Scripting
  • Programming
  • Design Thinking
  • Game Design
  • UI / UX
  • Behaviorism
  • Imagery
  • Projects
  • Personal projects (prof. skills)

Designer

  • Web
  • Unity Scripting
  • Programming
  • Design Thinking
  • Game Design
  • UI / UX
  • Behaviorism
  • Imagery
  • Sound Design
  • 3D Modelling
  • Cinematics
  • Projects
  • Personal projects (prof. skills)

Artist

  • Programming
  • Design Thinking
  • Game Design
  • UI / UX
  • Behaviorism
  • Imagery
  • Sound Design
  • 3D Modelling
  • Cinematics
  • 2D Animation
  • Concept Art
  • Unity 3D
  • Projects
  • Personal projects (prof. skills)

The second yearChoose your role and start your portfolio

After the first year you will specialize in either interactive media or games and will further develop the skills and gain the knowledge you need to grow in your role. You will build a portfolio evidencing your skills and will prepare for your minor or internship.

Engineer:

  • C++
  • 3D Math
  • 3D Rendering
  • Software Architecture
  • Advanced Tools
  • Networking
  • Procedural Arts
  • UI / UX Advanced
  • Business Thinking
  • Projects
  • Individual competences

Designer

  • Advanced Web
  • Immersive Storytelling
  • Prototyping
  • Media Literacy
  • Multimodal Interaction
  • Gamification
  • Procedural Arts
  • UI / UX Advanced
  • Business Thinking
  • Projects
  • Individual competences

Artist

  • Adaptive 3D Audio
  • Rigging
  • 3D Animation
  • Visual Research
  • VFX
  • Sculpting
  • Procedural Arts
  • UI / UX Advanced
  • Business Thinking
  • Projects
  • Individual competences
Studenten overleggen met een docent

The third yearDoing your minor and internship

In your third year you will specialize further by doing your internship and minor. You are free to make your own choice. In your minor you can focus on a specific part of role. Your internship could be in a Dutch company or in one of the well-known companies elsewhere in Europe, the US or Asia.

Examples of projects during your minor 

The fourth yearPrepare for graduation

In your fourth year you will start with the Smart Solutions Project. Together with students of other study programmes such as Industrial Design, Electronics and Business Administration you will create a solution to a (real) problem a company is faced with. In the second half of the fourth year you will prepare for graduation by designing and developing an interactive solution or game for an organization.

Degree: Bachelor of Science

When you are graduated, you hold the title of Bachelor of Science. This will give you an excellent entrance in the international creative industry.